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  • NFT记录(zz)

    gingo 2022-01-05 11:01:40 AI数据
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  • 在 Azure 上使用 Feast 和 Kubeflow 将机器学习模型投入生产

    weilaiweiding 2022-01-04 14:27:25 资料仓库 kubeflowk8s
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  • Vyper 一种类python的以太坊开发语言

    gingo 2021-12-30 14:17:52 资料仓库
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  • 搭建以太坊测试链的简易教程 the-beginners-guide-to-using-an-ethereum-test-network(zz)

    gingo 2021-12-30 14:01:53 资料仓库
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  • Kubernetes网络相关问题及解决

    openoker 2021-12-30 11:30:27 编程基础 Kubernetes
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  • 以太坊、Hyperledger Fabric和Corda的比较,哪个更好?

    gingo 2021-12-28 11:08:39 资料仓库
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  • 公式

    limin1109 2021-12-23 11:47:24 资料仓库
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  • 教程:打造自己的Arduino六足机器人

    openoker 2021-12-21 14:46:33 机器人 六足机器人
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  • 你好

    limin1109 2021-12-13 21:55:05 资料仓库
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  • 跨Kerberos的集群间distcp

    openoker 2021-11-23 11:42:31 编程基础 大数据
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  • Pretrained Anime StyleGAN2 — convert to pytorch and editing images by encoder

    gingo 2021-11-18 16:44:05 资料仓库
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  • 如何使用自定义数据集训练 StyleGAN2-ADA-了解如何训练 AI 生成您想要的任何图像

    gingo 2021-11-18 16:17:33 资料仓库 GAN
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  • Kubeflow(zz)

    gingo 2021-10-11 15:46:51 编程基础
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  • k8s安装kubeapps

    openoker 2021-09-29 16:45:03 编程基础 k8skubeapps
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  • 在WSL2上部署标准k8s集群并使用Prometheus监控spring cloud服务

    openoker 2021-09-28 22:22:59 编程基础 k8sspringWSL2
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  • 深度学习系统工程指南

    gingo 2021-09-26 14:32:28 编程基础 教程项目实战产品
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  • Ubuntu20.04 安装NVIDIA驱动+ CUDA11

    openoker 2021-09-24 23:17:23 编程基础 ubuntucuda
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  • Spark on k8s Operator 部署安装

    openoker 2021-09-24 12:49:59 编程基础 kubeflowspark
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  • wsl 2 设置静态 DNS 服务地址及 Linux 和 Windows 主机网络互相访问设置

    openoker 2021-09-22 11:24:05 编程基础 WSL2
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  • 在 Windows 下使用 WSL2 搭建运行GPU的Kubernetes集群

    openoker 2021-09-21 21:50:38 编程基础 KubernetesWindowsWSL2
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  • kubeflow系列教程3-实现逻辑回归(LR) 算法模型

    openoker 2021-09-17 14:15:24 编程基础 kubeflow
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  • AI取名器

    gingo 2021-09-17 09:30:30 AI应用
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  • centos7 nfs安装

    openoker 2021-09-14 14:10:42 编程基础 centosnfs
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  • 通过脚本一键安装openvpn

    openoker 2021-09-09 10:59:55 编程基础 服务器网络
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  • 成为数据科学家的长期之路

    weilaiweiding 2021-09-07 14:03:02 资料仓库
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  • kubeflow系列教程2-实现从本地机器挂载阿里云NAS的Pipelines工作流

    openoker 2021-09-03 14:44:32 编程基础 kubeflow
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  • kubeflow系列教程1-使用Pipeline的全过程

    openoker 2021-08-30 17:50:37 资料仓库 kubeflow
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  • 基于 Rancher Kubernetes 1.17.17 搭建 Kubeflow 1.3 机器学习平台

    openoker 2021-08-30 16:32:32 编程基础 kubeflow
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  • ubuntu20.04 环境下Kubernetes与Kubeflow一站式搭建

    openoker 2021-08-25 17:56:04 编程基础 kubeflow
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  • Ubuntu20.04安装国内版kubeflow1.3

    openoker 2021-08-24 16:38:55 编程基础 kubeflow
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    openoker 2021-08-24 14:26:34 编程基础 操作系统
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  • 阿里文娱智能营销增益模型 ( Uplift Model ) 技术实践(zz)

    weilaiweiding 2021-08-20 17:47:27 资料仓库
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  • 因果推断(zz)

    weilaiweiding 2021-08-20 17:14:04 资料仓库
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  • 借助因果推断,更鲁棒的机器学习来了

    weilaiweiding 2021-08-20 16:56:15 资料仓库
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  • 因果推理赋能推荐系统初探(zz)

    weilaiweiding 2021-08-20 16:52:44 资料仓库
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  • 因果推断在阿里飞猪广告算法中的实践

    weilaiweiding 2021-08-20 16:47:12 资料仓库
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  • 阿里最新研究试用因果推理方法让视觉 AI 更智能 (zz)

    weilaiweiding 2021-08-20 16:46:17 资料仓库
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  • 指定PySpark的Python运行环境

    openoker 2021-08-20 15:47:06 资料仓库 spark
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  • Pyspark Word2Vec + jieba 训练词向量流程

    openoker 2021-08-20 14:03:29 资料仓库 spark机器学习
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  • UC 信息流推荐模型在多目标和模型优化方面的进展(zz)

    weilaiweiding 2021-08-18 17:31:45 资料仓库 推荐系统
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  • 因果推断在阿里文娱用户增长中的应用(zz)

    weilaiweiding 2021-08-18 17:28:21 AI应用 用户增长因果推断
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  • 机器学习在微博 O 系列广告中的应用(zz)

    weilaiweiding 2021-08-18 16:54:45 课程演讲 机器学习
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  • Uber Labs 因果推断实践

    gingo 2021-08-18 16:27:36 资料仓库
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  • 因果推断入门(zz)

    gingo 2021-08-18 16:09:48 资料仓库
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  • 小白也能懂的因果推断科普(zz)

    gingo 2021-08-18 15:57:40 资料仓库 因果推断
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  • 倾向性模型,因果推断以及用户增长的驱动力发现(zz)

    gingo 2021-08-18 10:57:48 资料仓库
    0 / 1399
  • 建造真正的智能机器,教他们因果

    gingo 2021-08-17 11:06:41 资料仓库 机器智能
    1
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  • 微软开源 DoWhy 之因果分析快速入门

    gingo 2021-08-13 18:06:36 资料仓库
    0 / 1712
  • DoWhy example on ihdp 婴儿健康与发展项目

    gingo 2021-08-11 17:25:39 资料仓库
    0 / 1560
  • 使用 DoWhy+EconML进行因果推理(zz)

    gingo 2021-08-11 16:47:05 资料仓库
    0 / 1700
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  • Deep Reinforcement learning (DRL) has achieved remarkable success in domains with well-defined reward structures, such as Atari games and locomotion. In contrast, dexterous manipulation lacks general-purpose reward formulations and typically depends on task-specific, handcrafted priors to guide hand-object interactions. We propose Contact Coverage-Guided Exploration (CCGE), a general exploration method designed for general-purpose dexterous manipulation tasks. CCGE represents contact state as the intersection between object surface points and predefined hand keypoints, encouraging dexterous hands to discover diverse and novel contact patterns, namely which fingers contact which object regions. It maintains a contact counter conditioned on discretized object states obtained via learned hash codes, capturing how frequently each finger interacts with different object regions. This counter is leveraged in two complementary ways:(1) to assign a count-based contact coverage reward that promotes exploration of novel contact patterns, and (2) an energy-based reaching reward that guides the agent toward under-explored contact regions. We evaluate CCGE on a diverse set of dexterous manipulation tasks, including cluttered object singulation, constrained object retrieval, in-hand reorientation, and bimanual manipulation. Experimental results show that CCGE substantially improves training efficiency and success rates over existing exploration methods, and that the contact patterns learned with CCGE transfer robustly to real-world robotic systems. Project page is
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  • Vision Language Models (VLMs) exhibit persistent hallucinations in counting tasks, with accuracy substantially lower than other visual reasoning tasks (excluding sentiment). This phenomenon persists even in state-of-the-art reasoning-capable VLMs. Conversely, CNN-based object detection models (ODMs) such as YOLO excel at spatial localization and instance counting with minimal computational overhead. We propose GroundCount, a framework that augments VLMs with explicit spatial grounding from ODMs to mitigate counting hallucinations. In the best case, our prompt-based augmentation strategy achieves 81.3% counting accuracy on the best-performing model (Ovis2.5-2B) - a 6.6pp improvement - while reducing inference time by 22% through elimination of hallucination-driven reasoning loops for stronger models. We conduct comprehensive ablation studies demonstrating that positional encoding is a critical component, being beneficial for stronger models but detrimental for weaker ones. Confidence scores, by contrast, introduce noise for most architectures and their removal improves performance in four of five evaluated models. We further evaluate feature-level fusion architectures, finding that explicit symbolic grounding via structured prompts outperforms implicit feature fusion despite sophisticated cross-attention mechanisms. Our approach yields consistent improvements across four of five evaluated VLM architectures (6.2--7.5pp), with one architecture exhibiting degraded performance due to incompatibility between its iterative reflection mechanisms and structured prompts. These results suggest that counting failures stem from fundamental spatial-semantic integration limitations rather than architecture-specific deficiencies, while highlighting the importance of architectural compatibility in augmentation strategies.
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  • The rapid evolution and inherent complexity of modern software requirements demand highly flexible and responsive development methodologies. While Agile frameworks have become the industry standard for prioritizing iteration, collaboration, and adaptability, software development teams continue to face persistent challenges in managing constantly evolving requirements and maintaining product quality under tight deadlines. This article explores the intersection of Artificial Intelligence (AI) and Software Engineering (SE), to analyze how AI serves as a powerful catalyst for enhancing agility and fostering innovation. The research combines a comprehensive review of existing literature with an empirical study, utilizing a survey directed at Software Engineering professionals to assess the perception, adoption, and impact of AI-driven tools. Key findings reveal that the integration of AI (specifically through Machine Learning (ML) and Natural Language Processing (NLP) )facilitates the automation of tedious tasks, from requirement management to code generation and testing . This paper demonstrates that AI not only optimizes current Agile practices but also introduces new capabilities essential for sustaining quality, speed, and innovation in the future landscape of software development.
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  • Human uplift studies - or studies that measure AI effects on human performance relative to a status quo, typically using randomized controlled trial (RCT) methodology - are increasingly used to inform deployment, governance, and safety decisions for frontier AI systems. While the methods underlying these studies are well-established, their interaction with the distinctive properties of frontier AI systems remains underexamined, particularly when results are used to inform high-stakes decisions. We present findings from interviews with 16 expert practitioners with experience conducting human uplift studies in domains including biosecurity, cybersecurity, education, and labor. Across interviews, experts described a recurring tension between standard causal inference assumptions and the object of study itself. Rapidly evolving AI systems, shifting baselines, heterogeneous and changing user proficiency, and porous real-world settings strain assumptions underlying internal, external, and construct validity, complicating the interpretation and appropriate use of uplift evidence. We synthesize these challenges across key stages of the human uplift research lifecycle and map them to practitioner-reported solutions, clarifying both the limits and the appropriate uses of evidence from human uplift studies in high-stakes decision-making.
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  • VLMs have become increasingly proficient at a range of computer vision tasks, such as visual question answering and object detection. This includes increasingly strong capabilities in the domain of art, from analyzing artwork to generation of art. In an interdisciplinary collaboration between computer scientists and art historians, we characterize the mechanisms underlying VLMs' ability to predict artistic style and assess the extent to which they align with the criteria art historians use to reason about artistic style. We employ a latent-space decomposition approach to identify concepts that drive art style prediction and conduct quantitative evaluations, causal analysis and assessment by art historians. Our findings indicate that 73% of the extracted concepts are judged by art historians to exhibit a coherent and semantically meaningful visual feature and 90% of concepts used to predict style of a given artwork were judged relevant. In cases where an irrelevant concept was used to successfully predict style, art historians identified possible reasons for its success; for example, the model might "understand" a concept in more formal terms, such as dark/light contrasts.
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  • We present IsalGraph, a method for representing the structure of any finite, simple graph as a compact string over a nine-character instruction alphabet. The encoding is executed by a small virtual machine comprising a sparse graph, a circular doubly-linked list (CDLL) of graph-node references, and two traversal pointers. Instructions either move a pointer through the CDLL or insert a node or edge into the graph. A key design property is that every string over the alphabet decodes to a valid graph, with no invalid states reachable. A greedy \emph{GraphToString} algorithm encodes any connected graph into a string in time polynomial in the number of nodes; an exhaustive-backtracking variant produces a canonical string by selecting the lexicographically smallest shortest string across all starting nodes and all valid traversal orders. We evaluate the representation on five real-world graph benchmark datasets (IAM Letter LOW/MED/HIGH, LINUX, and AIDS) and show that the Levenshtein distance between IsalGraph strings correlates strongly with graph edit distance (GED). Together, these properties make IsalGraph strings a compact, isomorphism-invariant, and language-model-compatible sequential encoding of graph structure, with direct applications in graph similarity search, graph generation, and graph-conditioned language modelling
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